Swift Studies
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For Swift developers, new and newer!

Swift Studies

At WWDC 2014 Apple introduced a new programming language, Swift. At this point everyone has exactly zero days experience in Swift. This blog will capture and share our learning, and I hope the learnings of others as we go. 

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April 25, 2016

Why SpriteKit bodies don't Contact or Collide

April 25, 2016/ Swift Studies
Why SpriteKit bodies don't Contact or Collide

Sometimes it can be more than a little tricky to be certain why two SpriteKit bodies aren't bumping or touching... Here's four basic checks, baked into a quick diagnosis function.

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April 25, 2016/ Swift Studies/ 1 Comment
SpriteKit
Swift 2.2
March 24, 2016

Get ready for Swift 3.0 -Remove of ++ -- and C style for loops across a project

March 24, 2016/ Swift Studies
Get ready for Swift 3.0 -Remove of ++ -- and C style for loops across a project

Make the Swift 2.2 to 3.0 transition a little easier with these useful regular expressions for XCode

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March 24, 2016/ Swift Studies/ 1 Comment
Language
Swift 3.0, Swift 2.2
  • Swift Studies/
  • OysterKit/
    • Introduction
    • STLR
    • API Documentation
    • Download
    • OK Script
  • DrawDown/
    • Introduction
    • Syntax
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    • Blogs

Swift Studies

FEATURED
Writing a Command Line Text Adventure in Swift with OysterKit and STLR

Even a simple text adventure contains all of the fundamentals of lexers, parsers, and interpreters. Using STLR to define the grammar, and its Swift code generation, we quickly create a simple adventure game in Swift. 

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Language
Get ready for Swift 3.0 -Remove of ++ -- and C style for loops across a project
Language

Make the Swift 2.2 to 3.0 transition a little easier with these useful regular expressions for XCode

Read More →
Language
Playground, SpriteKit, Swift 2.0
Playing with SpriteKit in a Swift Playground - Update
Playground, SpriteKit, Swift 2.0

Time to update my Swift SpriteKit Playground example... now with added SpaceCats!

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Playground, SpriteKit, Swift 2.0

@SWIFT_STUDIES

  • Why do airlines lie about the causes of delays? @americanairlines we can all see half the stands are empty so we know it's not congestion.
    about 4 months ago
  • RT @johnsundell: This week's article: "Avoiding race conditions in Swift" 🚀 Tips & techniques for avoiding common race conditions w… https://t.co/xIUoelGZHD
    about 6 months ago

Categories

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  • SpriteKit (8)
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